| Main Team | |
| uber*Legend | |
| uber*Faggot | |
| uber*Ghoster | |
| uber*Lupos | |
| uber*Spam0r | |
| uber*Szlamoz | |
| Drop In's | |
| uber*0ne^X | |
| uber*000 | |
| Drop Outs | |
| uber*Mace | |
| uber*m1cro | |
| uber*givEn |
| CTF-Vengador |
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| Written by Administrator | |
| Sunday, 02 September 2007 13:34 | |
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Just got around to playing N3oDoc new / old map CTF-Vengador! Mainly since from the screenshots it looked pretty nice.
Overall the map uses an Industrial feel to it that does kinda work although i think it does seem to get get lost in places and seems to have to many textures for the map. The architecture imo is very nicely done its not to complicated or simple and it works which is the main thing! The layout i feel is alittle complicated with paths leading to dead ends many high places to camp. Although the height factor is nice when using the lifts for jumps etc The lighting is average nothing special but then again if it was used in a cup not many people will even care.
Conclusions: A very nicely made map with some very nice features and great weapon placement, bad points its just to big with too many routes and looks over complicated.
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| Last Updated on Sunday, 02 September 2007 14:15 |
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