So the spam season have kicked of for us, our first match was against eC winners of the spamcup for the last 4 + seasons, so our chances was slim. Though we didn't let this stop us we took on andaction with all spam guns blazing and although eC took the lead most of the way through the game, uber didn't stop attacking and we was rewarded with caps! With 1min near the end eC got a cap and we nearly thought it was over at 7-6 to them but uber*Lupos poped home a cap with 11 seconds to go to finish the map at 7-7 picking up a well deserved point. The 2nd map was mango and we also started badly but towards the end we nearly made a uber come back but just couldnt do it and it ended 6-4 to them.
Changes:
Added more ammo.
Added bio rifle + ammo.
Base made slighly smaller.
Base roof changes + added a fan!
Extra pillars have been added in base.
Ammo type changed (so 2 of the same ammo is next to the weapon.)
Extra trims added near doors.
New vent for bio rifle added.
Armour boxes made smaller.
Pillar added to armour room.
Flags added to mid.
Invisable hulls added to mid lights to stop hide / camp.
Invisable hulls added to inbase near boxes.
As the image suggests, i have recreated the Unreal Tournament Readme generator for us lazy people who don't want to keep making the file. It will work for all of the Unreal Tournament series. If you have any suggestions pleas let me know. The link is on the left and also can be found here - Readme Generator
As part of a typical Tyridium factory, a temperature stabilization phase for the Biosludge product is required. In order to maintain the correct viscosity, the sludge must be continuously cooled by a large, high CFM fan. Many operators have died during temperature testing of the sludge. Some say that the monotonous sound of the loud fan calls them to their death... ...
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